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Menosh

Menosh is the captain of the guard of House Rees. His responsibilites entail keeping the grounds of House Rees secure, setting guard rotations for the House, and preparing caravan security. He takes all his tasks quite seriously, and guards are sure to be at attention whenever he is nearby.

Raised near the gates of Balic, not far from where House Rees stands, Menosh was a child caravan masters. He grew up around them, listening to his parents prepare for dangerous journies across the tablelands. He admired the guards, brave soldiers who risked their life to defend the valuable goods that was his families livelihood. He had to decided to forego the merchant aspect of the business, and instead become one of the men he admired so much.

Many years passed, and he successfully defended the caravans as they made their way to Tyr, Gulg, and the other city states and villages across Athas. This was the time of the Andropinis' disappearance, and the rise of the three great merchant Houses. In a move to gather their forces, Rees seized lands near the southwest area of the gate, where Menosh's family lived and worked. Because of dwindling profits and the threat of destruction in the new economy of Balic, the business assets were sold to House Rees. Menosh hired on with the new employer, who was always seeking more guards.

Since that time, Menosh has shown his skill as a warrior and his loyalty to House Rees. He gained the attention of Lady Essen, the head of House Rees, who appointed him captain of the guard after the last captain was killed in a skirmish outside of Gulg. Since that time, he has proven his skill in combat and in human resources, improving the quality of Rees guards, and House Rees is regarded as the best defended House in Balic. Because of his excellent service, Lady Essen presented him with a steel longsword, a gift which he repays with unquestioning loyalty to his House.

Menosh
12th level Fighter

str - 17
dex - 15
con - 13
int - 12
wis - 11
cha - 13

Hp - 89
Alignment - Lawful Neutral
AC: 20 (includes Dodge bonus), 17 (flat footed), 12 (touch)

Feats
Dodge
Expertise
Iron Will
Mobility
Spring Attack
Toughness
Weapon Focus (longsword)
Weapon Specialty (longsword)
Whirlwind Attack

Skills
Climb +10
Gather Information +4
Intimidate +4
Knowledge (local) +6
Sense Motive +3
Spot +2

Saves
Fortitude - +11
Reflex - +6
Will - +6

Attacks
+16/+11/+6 (longsword)
+13/+9/+4 (dagger)

Damage
longsword, steel (1d8+5)
dagger, obsidian (1d4+2)

Armor
Breastplate
Shield, Large, Wooden

Weapons
longsword (steel)
dagger (obsidian)

Tactics
Menosh is an intelligent fighter, and has survived by caution as much as skill. He uses his Expertise feat to increase his armor class. He uses his Dodge feat focus on the best fighter in the group. He will also make good use of his spring attack ability to leap forward, attack, and retreat again. Remember that with Menosh's Mobility and Spring Attack feats, attacks of opportunity on him are very difficult to acquire.